You might be a Gamer if...
- losing your dice bag would be a serious financial blow.
- you could paper your bathroom in character sheets.
- you could paper your bathroom in different versions of just ONE character.
- you are unable to walk past the latest TSR supplement without leafing
- through it, even though you know it's going to be bad.
- you have more entertaining "There-I-was-in-a-game" stories than you do anecdotes about your family.
- you talk about your characters as if they are real people.
- you alternate between referring to your characters in the first and the third person.
- . . . and none of your friends gets confused.
- you've ever spent a significant fraction of your life modifying game rules that you didn't like
- . . . and, as soon as the system worked to your satisfaction, discarded it.
- when someone says "The blue books," you don't automatically picture the kind that they give you during a college final exam.
- you worship idols of Gary Gygax in your basement.
- you burn Gary Gygax in effigy in your back yard.
- you will not buy comic books with the Dragon Strike (tm) logo on the back.
- you've ever seen the old AD&D TV series.
- you're reading this list.
- you hang out with people you actively dislike because they give good role-play.
- you've ever gotten into a screaming match over something that happened in a game
- you've ever neglected to buy the new edition of your favorite game because you already have three.
- you have more than one photocopied bootleg of a gaming text.
- you keep old characters around just in case someone might run that system again. (Never mind that its TS: SI)
- . . . you knew what I meant when I said TS:SI.
- you have a PhD in manipulating point systems to the best effect, even though you failed high school geometry.
- you can consume your body weight in junk food in one gaming session.
- you consider Altoids, Salt-&-Vinegar chips, and blue Teeni Hugs a balanced diet. (or even an acceptable combination.)
- you have been known to drive to far away places where you paid enormous amounts of money for the privilege of sleeping on floors, eating crap, buying little pewter statues of Gandalf, and meeting dozens of psychopathic members of the alternate (or similar) sex who will follow you around for months, merely for the pleasure of playing with gamers you don't know.
- . . . and then signed up en masse with all of your friends to play in games
- with game masters who you've known since high school.
- you own your own weight in gaming books.
- the owners of local hobby stores take your checks without ID because they know where you live.
- you can do AD&D money conversions in your head.
- you could wallpaper you bedroom in Dragon Mirths (tm).
- you consider the demise of "What's New With Phil & Dixie" a blow to great literature.
- you consider the resurrection of "What's New With Phil & Dixie" the redeeming feature of Magic: The Gathering.
- you consider the 20th century a state of mind.
- you have a random NPC generator, written in BASIC, designed to run on the Trash-80 or the Commodore 64.
- you've ever designed your own character sheets.
- you can be more that three NPCs at the same time without generating more than reasonable confusion in your players.
- you have ever played a Dwarven character who did not have "axe" or "beard" ANYWHERE in their name.
- you know how to sex dwarves (chromosome typing requires a blood sample. I'M not getting it!)
- you've ever tried to explain gaming to a teacher, parent, or other PW/OC (Person With/Out Clue).
- . . . you've succeeded.
- you've played Talisman more than once.
- you've finished a game of Talisman.
- . . . more than once.
- you're still reading this list.
- you can quote extensively from the Wandering Damage Tables.
- you've mistaken a d12 or a double d10 for a d20 while playing AD&D and had a THAC0 low enough to hit the 8HD monster, anyway
- . . . you understood that.
- you carry AD&D insurance.
- your AC is so low that even you can't hit yourself.
- an 87 point Balrog is no big thrill anymore.
- you bring your dicebag even to diceless role-playing events.
- you've ever discovered, after gaming with your significant other, that you like their character better than you do them.
- you have friends or acquaintances whom regularly refer to you as "Og." (Or something similar.)
- you've ceased responding to your birth name.
- you spend more money on dice than on food.
- you sometimes forget what century this is.
- your first response to any frustrating situation is, "I bash it with my axe."
- you know a lot of gaming jokes that used to be funny once.
- your non-Gamer friend(s) feel very left out of all of your conversations.
- you have more gaming books than the local hobby store.
- you've discovered that spare dice make good beanbag filler.
- . . . you knew that that last question was a ringer: who has more dice than they can use?
- you have a copy of "Dark Dungeons" kicking around somewhere because: a) you thought it was funny b) your parents got concerned that you were living in a fantasy realm.
- you're sort of disappointed that you haven't reached the level where they start teaching you the real spells (as described in the above "Dark Dungeons" pamphlet) yet: You're sure you must be a high enough level.
- you've been gaming for more than half of your life.
- you still laugh when someone says "Hey, Dave, I think the barbarian in the corner wants another beer."
- the phrase "Collect Call of Cthulhu" brings back fond memories.
- you can quote the whole "Trolls! Mutants! Trolls! Mutants!" strip from "what's New With Phil & Dixie."
- you knew a female gamer once.
- you tend to play characters as different from you in race, religion, sex, sexual orientation, and what have you as possible, just to confuse your friends.
- (For New Englanders only) You were able to find stuff at "Flock, Stock, and Barrel."
- you've been known to have in-depth conversations about the relative merits of Champions, V&V, Marvel, and DC heroes ignoring the fact that all superhero systems are intrinsically sucky.
- you like one of the above systems enough that you yelped when I called them all, "sucky."
- you actually bought TSR's "Dungeoneer's Survival Guide" when it first came out.
- you've ever tried to discover the strengths and weaknesses of a hemophiliac werewolf.
- someone is attempting to explain the floorplan of a building to you and you immediately start thinking in terms of 10X10 squares.
- . . . or 6'x6' hexes.
- your first though upon walking into a friend's domicile is to reflect on where you'd put the machine-gun nest.
- you and your friends have spent a screening of "The Crow" assigning vampire clans to the various characters.
- you actually wear that little ankh that comes in the Vampire Live-Action box
- . . . in everyday life.
- you've ever gotten weird looks from other customers at places like Denny's or IHOP because of the nature of your conversations.
- a friend of yours screws something up and you respond with, "looks like you failed your _________ roll."
- you've actually paid to have custom fangs made.
- you wear these fangs in everyday life (not to mention Renaissance festivals).
- you've ever argued against a combat rule based on your experience in the SCA/Military/Police, etc.
- you have a dozen things in mind for when you come across a magic lamp.
- when you talk about the "good old days" you mean when games cost $12 and came with their own dice.
- you played a different game every night, you'd need a fifty-day week to use your RPG collection to its full extent.
- the six-siders in your dice bag have been worn down to the point that they look like 20-siders.
- your car and/or home is falling apart, you're wearing the same clothes you wore in the 1980's, and you miss meals regularly, but you've got the money in the bank for the next year's worth of <insert favorite game company>'s products.
- when your computer broke down, your biggest worry is how you'd print out your character sheets.
- you can cite the differences between "official" Star Trek, and FASA Star Trek, and Star Fleet Battles.
- your character has more close friends than you do.
- you have more Star Frontiers modules than you have close friends.
- you could write a biography of your character easier than you could write your own autobiography.
- . . . you think that such a biography WOULD BE an autobiography.
- you can't find your favorite shirt, but you know where all the dice that came with your first D&D set are.
- you remember when games gave you tips on "inking" dice with crayon.
- you can give no fewer than six different speeches on "what is role-playing?", verbatim, from the introductions to different games.
- you've bought a game even though you didn't like the genre or the rules, so that you could fix the rules and convert them to a different genre.
- you've looked into how much it would cost to build a castle
- there is virtually no game that you can't name the genre, company, or country of origin for (Hunter Planet, anyone?).
- your most important criteria for a mate is that they're a gamer, too.
- you're a hetero male and you've considered changing orientation just to find a mate to meet that criterion.
- you've ever written a speech for your character to make just in case he should find himself in such a situation.
- you remember when all games referred to characters as "he".
- your idea of a fun Friday night consists of getting the gang together and playing for eight or more hours.
- the only reason you want a lake cabin is so you and the gang can go up there and play non-stop all weekend without any distractions.
- you finally get to the point where you look at everything on the shelves and say "*I* can do a better job than these bozos!"
- . . . you actually get a chance to do just that.
- . . . and you succeed!
- everything you see, hear, or taste translates into some form of stats for a game. ("Wow! That move was cool! That means he's got Swing Sword +20 and Look Cool In Armor +15.")
- you write a parody of the RPG industry, and it's also a game.
- . . . and one of the companies you slam picks it up for its "Mature" imprint and distributes it gleefully.
- you go into business as a consultant on the RPG industry.
- . . . and you actually are *hired*!
- you branch out from RPGs into the stuff that game was derived from so you make better sense of the bloody thing. (Gamers-turned-Otaku, Gamers-turned-occultists, Gamers-turned-goths, Gamers-turned-military personnel, Gamers-turned-martial artists, etc.)
- . . . and you *still* don't stop playing!
- you remember when there was none of this "no exclusively (fe)male viewpoint" bullsh*t.
- . . . or when there was none of this "no cussing" crap either.
- you make up songs like "Livin' in the Kaer" and "Fun Fun Fun (Till the Horror took her Free Will Away)"
- you've written character histories that are longer than most novels
- . . . for Paranoia Characters.
- you Watch war documentaries with GURPS Vehicles so you can tell how much damage the 4-inch Naval Gun using an APX shell does.
- you spend five hours converting Modern Aircraft, when you run a fantasy campaign.
- you can quote the exact chance of a 1st-level Mage defeating an Umber hulk from memory, though a Voydanoi takes a little work.
- you break your leg, but insist on using a 'Recovery Test' before calling the ambulance.
- you have a list of what all the potions taste like.
- your resume describes you as a '5th-Level Civil Engineer'
- you've figured out that the Average AD&D Great Wyrm Red Dragon has 7 cubic feet of treasure.
- you Demand Experience points after winning a fistfight.
- you have a nickname that makes no sense because one of your characters had it.
- you Buy Dragon Magazine "For the Articles."
- you Worship TSR.
- you Detest T$R.
- you've ever constructed yourself as a character.
- you've got more tables than all the restaurants in town.
- you know how to use dice as weapons.
- you use phrases like 'Save vs. Graduation or go insane for 1d4 days.'
- you know how many hit points every member of your family has.
- you know that you can fit 20 d4's together to make a large d20 because you've actually tried it.
- you're up until 5:30 in the morning posting to rec.games.frp.misc.
- you know what the following names originally stood for: (easy) SPI, SJG (med.) FBI, FGU (hard) TSR, FASA
- you know the following acronyms (feel free to append, and credit the game) AD&D's THAC0 Hero's 1d6 AF NND AE w/14- act
- you own a copy of "Metamorphosis Alpha."
- you spend hours poring through gaming newsgroups/web sites/etc., but just can't find the time to read Book IX of Paradise Lost for your Milton class tomorrow.
- you own Dragon magazines below number 100
- your subscription copy of Dragon shows up in the mail one month, and you realize it's the hundredth consecutive issue you've bought.
- . . . You own consecutive issues farther back than that.
- . . . You've read every issue from 55 on up.
- . . . You're still looking for the rest.
- . . . You've almost hit this point with Polyhedron.
- you remember when White Dwarf was an AD&D magazine.
- you bought a copy of the French-language edition of Dragon, even though you can't read French, because it had Second Edition rules for the Anti-Paladin class, and even though you don't like the class, you know that having that issue will really annoy the Anti-Paladin fans in your gaming club.
- game dealers at GenCon recognize you and know your name, even though it's your first time at GenCon.
- you remember GenCon in tents.
- you collect things shaped liked dice or with dice in them (drink stirrers, pens with dice-in-water in the end, brass dice sets, dice bookends, etc.)
- you still have a set of dice-shaped cushions made as a gesture of understanding by your mom.
- when you finally settle down with a loved one and build a home, you insist on designing a Gaming Room into the house
- . . . and get the stamped concrete patio/pergola/driveway done in hexagons
- you own "Introduction to Traveller"
- . . . or the Traveller Supplement "Forms and Charts"
- . . . you know which number Supplement that last one was
- you know which Sci-Fi novel series was the inspiration for Traveller's Imperium
- you don't just have maps of places that don't exist - you've had at least one of them made into a Globe
- you collect building plans (viewed from above) to use as Site Maps for games
- you have examples of weapons from your games in the house - "so the players can't argue about how heavy/long/clumsy/etc. they are."
- you meet couples through your spouse/partner and form only a casual acquaintance with the half of the pair of the same gender as yourself - until one day, after months/years of having known them, one of you drops some gaming reference like "looks like a kobold" or "don't mind me - I've got a 12-point hide" (the more obscure the better) - and suddenly you're best of mates, and they seem to have value as a person now
- while you have a number of friends, only Gamers reach the status of Mates
- you buy CDs of specific music (or sounds) just to use as background atmosphere for gaming
- you've ever found yourself associating with people who you'd otherwise avoid in public - because they were Gamers
- you have a place where the paraphernalia of your gaming youth is displayed for the curious as a sort of shrine to "the good old days"
- you have three or more dice-boxes (one in use, the others retired, holding seldom-used (or antique, faithful) dice, or doing duty on the Gaming Shrine [above])
- you can remember where at least three Gaming shops USED to be located in your town/city, before they moved, were demolished or disappeared
- you whoop with joy on rolling a 20 for hit location with a Gauss Rifle on your first hit on an opponent
- . . . you know which game that must be in
- you know the TWO meanings of the term "AC20"
- you're STILL reading this list!
- you keep custom clipboards (or similar contrivances) in the house for your gaming pals to keep their character sheets on when they come over
- your memories of the best times your character(s) had when living their game-lives are sweeter and more worth retelling than the best times you had in your actual youth (partially because you were too busy gaming - and writing rules expansions you hardly used - to get out and have a life)
- you've ever written to a game designer personally
- . . . they replied!
- you've phoned a game designer to chat about a game of theirs and where it's going
- . . . it's a game they haven't even released yet
- from your computer, where you are now, you can look around and see most or all of your gaming gear
- you own a pin-on badge that says "Incoming Fire Has The Right Of Way" or "This Isn't Reality, This is Fantasy".
- you still have the original three-booklet set of Traveller
- . . . AND the box it came in
- . . . OR the booklet-form of D&D (before the hardbound version hit the streets)
- you feel that Gaming has played a part in your developing a personal philosophy
- your life-philosophy manifests as your taking Gaming seriously while taking most of the rest of life light-heartedly - the complete opposite to the way most of society seems to work
- your spouse/partner agrees with the rest of society and wishes you would take life as seriously as you do Gaming
- you have a feeling that God is a big Gamemaster, we're all just Characters, and Life, viewed from the outside, is a Game after all
- you've submitted to this list.
- . . . and got your submission accepted!
- you get $30.00 in a surprise windfall, and don't drink it, but instead spend it on that supplement that you noted was at the local store.
- you purposely stashed the supplement behind/near/out of its normal place so that nobody else buys it out from under you.
- you've moved the above back to your special hiding spot after store personnel reshelf it.
- you've thought about designing a game, and actually wrote more than 20 or so pages.
- . . . and self-published it!
- all of your friends say, "You should start a game company."
- . . . you do, and they end up working for you, until they leave to start their own.
- you find yourself teaching new players the ropes so often, you now have a down-pat speech, readily translatable to any game system for newcomers.
- you have no non-gamer friends, or you limit contact with such people.
- when describing a game scenario with your pals, you get real excited, waving your arms, drawing a crowd. Phrases like, "Man, we %^&*$%^ wasted 'em! Took out the tank with an RPG, then L-T was rocking out on the '60 . . ." everything goes fine, as the crowd draws near, wanting to hear more, until you say, "Then I took a round, BLAM! 45 H.P." And the crowd leaves, saying, "Oh, it was ONLY A GAME."
- . . . you get mad, BECAUSE YOU WERE THERE, DAMMIT!
- . . . you don't think anything is wrong with the previous statement.
- you use issues of Guns & Ammo for the tech specs on your latest weapon supplement you're adding to your game.
- you know the BattleTech Hit location charts from memory, so that you don't need to use 'em anymore.
- . . . in fact, you know 'em so well, THE GROUP doesn't use 'em any more, THEY USE YOU.
- when someone asks you, "Level Three fall, what's the piloting skill mod?", you know what they mean.
- . . . you know what it means.
- . . . you not only know what it means, but can yell out what page it is on.
- . . . and you're correct!
- . . . and you get mad when somebody checks up on you, to see if it was the right page!
- when you search the internet nightly for cool gaming software for your PC.
- . . . and you found this list by doing that!
- . . . and you add to this list, to keep the spirit of gaming alive!
- you've learned more about space, and science fiction from playing Traveller, rather than watching COSMOS by Carl Sagan, like everybody else.
- you're in the military, and the best tactics you've got came from your pre-military gaming days (or they improve daily, in continuing nightly sessions at the barracks/ship/base/etc.)
- you know more military tactics and strategy than most officers at your military post.
- . . . than ALL of the officers at your local military post.
- . . . COMBINED!
- you know more than three definitions of the acronym RPG.
- you were around when SPI was.
- . . . you KNOW what SPI was.
- . . . you still have some of their games around.
- you know what AH stands for, and have copies of any of the following: U-BOAT, MIDWAY, GETTYSBURG.
- . . . and they're less than 10 years older than you are.
- you were around when the only games out were CHAINMAIL, METAMORPHOSIS ALPHA, GAMMA WORLD, 1st Ed., and TRAVELLER.
- . . . and you bought 'em, cause they were "What the cool grown-up college kids were playing."
- . . . and you still have 'em.
- . . . IN THE ORIGINAL BOXES!
- you remained loyal thorough the right-wing religious anti-gaming crusade.
- you know what to say (delicately, without sloppy missionary fervor) when someone says, "Oh, you don't play that "Dungeons & Dragons thing, DO YOU?!?!?!?!
- you know the real tragic truth about Dallas Egbert.
- . . . and you learned it by reading the book on it, "The Dungeon Master".
- you'd rather game that visit your boy/girlfriend.
- . . . and that's how you met them.
- . . . and then got married.
- . . . and got divorced, OVER GAMES!
- you see a car crash, or accident on TV, and scream, "Ooh, CRIT!"
- you've said, "Roll initiative" more times than you've sung your countries' national anthem.
- you tried gaming outside, for that "Natural, Woodland Atmosphere." Ahhh.
- . . . until you found out the hard way about the ^&#%^&* WIND, when it blew all of your maps/character sheets away.
- . . . and you felt that they were so irreplaceable, you chased after them, tripped on a root, fell, and split open your knee.
- . . . while your friends were yelling stuff like, "Cleric, bind wounds! Cure Light! Etc."
- . . . and you thought it was so funny you peed all over yourself laughing.
- you're STILL reading this list!
- you're REALLY thinking of adding to this list, now.
- you've actually played a halfling, but kept telling everybody you were a "Hobbit."
- you read the issue of Phil & Dixie, about, "Hey, the phone is circular-metal-banding!"
- . . . and you thought it was funny.
- . . . and you know what I'm writing about.
- . . . and you're remembering it now, and how funny it was.
- you realize that this list is a common bond, among all gamers, of all races, in all countries, and that the Internet is just amazing, and that now, games will only get even better.
- . . . And you're looking forward to that.
- you think that that the D&D progression is Basic, Expert, Advanced.
- after your GM sort of explains what the monster looks like you know your exact roll needed to hit and how much damage it can take
- you know how to roll the dice to get any number you want
- you don't need any gaming books because you have every detail memorized
- . . . but you always keep two copies handy just in case
- you keep up with your character's kingdom's politics more carefully than your own country's
- you scream in pain whenever your character takes damage
- you know all the exact somatic and verbal components of you wizard's spells
- you keep a copy of your character in your wallet
- your GM thinks you live in his house
- your GM thinks you're married to him
- your character has killed more than one Tarrasque
- you get your friends and your character's friends mixed up
- after a fistfight you search whoever you knocked out
- you've ever played your defiler in the Tank Girl R.P.G.
- you've ever played the Tank Girl R.P.G.
- . . . you were highly offended by that last comment
- you've played The Wizard's Challenge more than once
- you created a random die generator in DOS using BASIC commands
- any of your characters has ever broken a staff of power or a staff of the magi for a retributive strike
- . . . and lived
- you changed your name so that your initials read R.P.G.
- you ever started a character as evil
- you missed the O.J. Simpson trial because you were on this really long adventure
- one of your wizards has ever roasted another person's character with a fireball, then commented, "Hey, he was a dwarf. He didn't need that extra constitution point anyway
- you've ever had a character named Rath or Delsenora
- you've ever played as the player and the GM because no one was around to play with
- you own the Japanese version of any of the Final Fantasy series
- you read the entire Encyclopedia Magica set
- you know what a claymore is and what it looks like
- your character has created more spells than TSR
- you have the BATTLESYSTEM rules memorized
- you have the BATTLESYSTEM rules
- you have the SPELLJAMMER rules memorized
- you have the SPELLJAMMER rules
- you have the Players Option rules memorized
- you have had more than one paladin character
- you wonder why I didn't just write: you have the Players Options rules
- you understand the Rift alignment rules and actually use them
- you've named EVERY one of your dice.
- . . . and you remember all their names.
- . . . and you've realized that there ain't that many names in the world.
- when people talk about AC Adapters, you misinterpret the meaning.
- the constant squinting and reading during gaming sessions has made you permanently nearsighted.
- you've ever spent more time in a single gaming session than a Jerry Lewis Marathon.
- . . . and you do this regularly.
- you've ever taught your children to read using your game books.
- your collection of gaming books are worth more to you than your car.
- . . . or your house
- . . . or your firstborn child
- you learned about sex during your gaming sessions.
- you see every monster or person in every movie you see and think of it in game terms.
- you've screamed at the TV: "Hey, He can't do that, he didn't have the right material components.
- you've ever had your character create batteries for the Laser pistol in the Robe of Useless Items
- you've played Raistlin
- you've played Raistlin and kicked Takhisis' butt
- you've played mages far more powerful than Raistlin
- you don't give a sh*t about Raistlin, Tanis was far more interesting.
- you know what the hell I'm talking about
- you've ever bought really old and crap games simply for their historic value as collector's items
- you've written for an gaming fanzine
- you've published a gaming fanzine
- . . . not on the internet
- . . . and it lasted more than one issue
- . . . and it made money
- you're getting more and more worried the further you go down this list, because it's getting closer and closer to reality
- . . . or you weren't worried before, but after reading the above, you are now
- you watched the film 'The Fifth Element' and knew the answer to the final puzzle straight away.
- . . . so did all the guys you went to see it with
- you can remember the uproar over "Mazes and Monsters".
- you were upset when "Wormy" disappeared, even if you didn't understand what the hell it was about.
- you get annoyed in action movies because "my character certainly wouldn't have done that!"
- you were torn between a desire to preserve your Dragon magazines and rip off their covers for wall art.
- you have worked out what Runequest cult Xena belongs to
- you saw 'Starship Troopers' and wondered why they didn't use FGMP's and Battle Dress
- . . . you know what a FGMP is
- you refer to the "Law Level" of your city
- you go to the domestic airport to get a flight and tell people "I am going to the C-Class starport"
- you played the mini solo adventures to T&T . . . like Goblin Lake
- you thought the pictures in S1 enhanced the experience of the module
- even the sliding into the burning pit one
- you now wear glasses cause you read the original C&C rules
- you understand what Arduin was about.
- . . . and used it
- you used a copy of the character sheet that came with Space Opera
- you have realized that you are getting older cause your V&V character is now not as effective in physical stats
- you call your ATM card a cred-chip
- when you go onto the freeway you refer to it as entering jump
- you go to the Burning Man cause you heard that Greg Stafford went there
- you worry about mining operations in Antarctica, not because of the environmental damage but that they could awaken the Elder Things
- you find yourself mixing plotlines and characters from two or more settings (this actually happened to me I was reading a Cyberpunk sourcebook and thought, geez, Israel has some really good guns, too bad they're co-opted as part of the Setite-Nephandi coalition before I realized that that was from White Wolf)
- you've ever written out the IQ, ME, MA, PS, PP, PE, PB, and Spd of your real-life friends, and yourself.
- you've ever assigned skills and proficiency levels to your friends and yourself.
- you've spent weeks practicing at the gun range just so you too could have Weapon Proficiency: Automatic Pistol.
- you stalk the streets at night, hoping to steal someone's PPE.
- one of your characters has died of old age.
- you can quote from the Recollections of Erin Tarn.
- you're afraid the Coalition will steal your dog and send him to Lone Star.
- you joined the SCA (Society for Creative Anachronism), but nobody will fight you because you insist that their SDC weapons have no effect on your armor.
- you divorced your wife/husband because the two of you have different alignments.
- you wrote a book containing all the spells your characters have created.
- . . . said book has been published.
- none of the pimps in your city approach you because you keep asking them if they have any energy rifles for sale.
- you've offered said pimps your SAMAS power armor in exchange for a "favor".
- you find yourself on this page.
- you find yourself laughing at this page.
- if you can quote characters from the fictional pieces that litter the various books.
- if you know who coolwillie and jerj are.
- you've ever scared the sh*t out of a monk because you asked if he had a Wizard Scroll of Easy Wenching
- you've ever attacked a neighbor's lawn gnomes because they resembled those bastard dwarves that betrayed you in your last campaign
- you bring a sleeping bag, twigs, flint, tinder, and Dale's Wonder Sword Polish! to every game just for the 'authenticity'
- you've ever written a fully comprehensive item, weapon, and clothing guide with complete cross-referencing by size, weight, and color, including an easily understood random roll listing
- . . . and never used it, because you made the list from memory
- you believe the sole purpose of learning algebra is to figure out easier ways to calculate HP while taking into account armor weight, dexterity, constitution, and the gravitational pull on the shield, all at the same time
- . . . you understood that.
- you've ever screamed, "DEAR GOD NO! DON'T OPEN THAT DOOR!" and ducked behind a lamp because someone didn't do a Detect Traps check.
- your excuse for failing a test is your Int. roll sucked
- your friends stare at everything you give them---whether it be food, paper, or moldy grapes you found in the bottom of your refrigerator---because they know you are prone to putting clues to future puzzles on the oddest things
- you've ever found yourself sitting on the floor in a dark room, surrounded by people you don't know, playing a game you've never heard of, with a character you made three minutes before hand, and yet you can still quote the character names, stats, and weaponry of everyone in the room your campaigns are a mix of five different games with rules, weapons, and races from all of them
- . . . and your player's don't notice
- you insist of making Charisma checks before flirting with someone
- your parameters for respecting someone are their Charisma and the Armor Class
- you have no clue what your best friend's real name because you met him/her in a game
- you refer to your teachers as 'Sir' and 'Milady'
- you never answer a question on a test without attempting to summon the Mirmir
- . . . and you knew what that was
- you've ever created your own faction
- you've ever openly advocated your faction
- you've ever gotten into an argument with your character because you want a Grapple and she wants a Particle Beam Blaster
- . . . and lost
- you've ever created an entire bible for a faction
- . . . and discarded it because it was too limiting
- you've ever attacked a complete stranger because your faction regarded theirs as "threatening"
- you've ever gone through an entire day speaking in gibberish because your Babble spell didn't get canceled before the game ended
- when your character dies, you hold a full-service funeral and morn for at least two weeks before creating another.
- your pets only respond to you when you act in character.
- nachoes become fine cuisine.
- you actually create languages for games just so you can get the feeling of talking to real elves.
- your excuse for everything wrong in your life is that your GM hates you.
- you feel guilty if you have more than one character at a time.
- your character gets more mail than you do.
- you don't realize that the dragon you fought is not an excuse for being late.
- your internal clock is set to the game time.
- your best threat is that you will send your character to cast "Befuddle" on someone and them use "Binding" to hold him over a Pit of Orcs.
- you've memorized where all of the towns and castles are in your campaign, but can't even tell someone where Canada is.
- you panic because you only have 10 bags of Cheetos left.
- every time you meet someone, you almost introduce yourself as your character.
- you are dating one of the NPCs in your campaign.
- . . . and see nothing wrong with it.
- you can actually say that you have more game books than the game store.
- you have more meaningful arguments in a game than in real life. (Mostly because no one will talk to you in real life.)
- you wonder what I meant when I said "Real life".
- you actually do all the things on this list, just to be considered a real gamer.
- you actually care whether your AC is -8 or -7.
- . . . and you've actually had an AC that low.
- you make a new character, and in four days he is level 10.
- you make death threats at your friends' characters when they piss you off.
- you buy a ring in real life that is 3 sizes too big, because rings are supposed to fit everyone, no matter what, right?
- you bother to worry about how much weight your character carries and use the encumbrance rules.
- you refer to Driver's Ed as "training in piloting automobiles.
- you plan to name your future children after past characters.
- you date your GM, and use that to get special treatment.
- your male role playing friends forget you are a girl.
- you dress up as your character, and Halloween was 3 months ago.
- you assign character classes to people at random.
- You've actually tried and succeeded in making a character that matching all of the Palidium worlds
- You can recite a game parody of a song from heart but can't remember the real song
- You believe ninjas were gamers (d4's and no 2 pencils)
- You insist on naming every miniture you've painted
- You think of vacations as a avenue of RPG research
- you insist that a movie had to be base of a game
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